๐ How to Fish Item IDs โ Full List
Every item ID in the game (0-85) as mapped by the community for save-file editing โ fish, creatures, weapons, tools, boss trophies and special items, plus how to use them safely.
Published September 2, 2026 ยท Last updated September 21, 2026
Quick Answer: What Are Item IDs in How to Fish?
Item IDs are the numbers the game writes into your save file to identify every fish, weapon, tool and trophy โ integers running from 0 to 85. The game has no console and no cheat commands, so save-file editing is the only way to inject an item: open the save, add an inventory entry with the ItemID you want, and load it. The full community-mapped table is below.
๐ก IDs 30, 31, 53, 80 and 81 have no entry in the community table โ they are skipped in the source, not typos here.
Fish & Creature IDs (0โ52)
Every catchable fish and creature, including the bosses interleaved in the 5โ15 range. Note the gap between 29 and 32 โ IDs 30 and 31 have no listed item.
| ID | Item | ID | Item |
|---|---|---|---|
| 0 | Angelfish | 27 | Goby |
| 1 | Anglerfish | 28 | Goldfish |
| 2 | Bass | 29 | Halibut |
| 3 | Blobfish | 32 | Lobster |
| 4 | Bluegill | 33 | Mackerel |
| 5 | Albatross (boss) | 34 | Needlefish |
| 6 | Blueshark (boss) | 35 | Oarfish |
| 7 | Bowhead Whale (boss) | 36 | Parrotfish |
| 8 | The Old Pike (boss) | 37 | Perch |
| 9 | Giant Piranha (boss) | 38 | Pike |
| 10 | Goblin Shark (boss) | 39 | Piranha |
| 11 | Mutated Bowhead Whale (boss) | 40 | Red Snapper |
| 12 | Pufferfish (boss) | 41 | Salmon |
| 13 | Spidercrab (boss) | 42 | Sea Urchin |
| 14 | Sunfish (boss) | 43 | Seagull |
| 15 | Tuna (boss) | 44 | Seahorse |
| 16 | Bowlfish | 45 | Sengarat |
| 17 | Catfish | 46 | Shrimp |
| 18 | Clam | 47 | Stonefish |
| 19 | Clownfish | 48 | Superdwarf Fish |
| 20 | Cod | 49 | Tigerfish |
| 21 | Brown Crab | 50 | Triggerfish |
| 22 | Dripper | 51 | Voxelfish |
| 23 | Eel | 52 | Yellow Boxfish |
| 24 | Flying Fish | 25 | Footsnail |
| 26 | Gar |
ID
0
Item
Angelfish
ID
27
Item
Goby
ID
1
Item
Anglerfish
ID
28
Item
Goldfish
ID
2
Item
Bass
ID
29
Item
Halibut
ID
3
Item
Blobfish
ID
32
Item
Lobster
ID
4
Item
Bluegill
ID
33
Item
Mackerel
ID
6
Item
Blueshark (boss)
ID
35
Item
Oarfish
ID
12
Item
Pufferfish (boss)
ID
41
Item
Salmon
ID
13
Item
Spidercrab (boss)
ID
42
Item
Sea Urchin
ID
16
Item
Bowlfish
ID
45
Item
Sengarat
ID
17
Item
Catfish
ID
46
Item
Shrimp
ID
18
Item
Clam
ID
47
Item
Stonefish
ID
19
Item
Clownfish
ID
48
Item
Superdwarf Fish
ID
20
Item
Cod
ID
49
Item
Tigerfish
ID
21
Item
Brown Crab
ID
50
Item
Triggerfish
ID
22
Item
Dripper
ID
51
Item
Voxelfish
ID
23
Item
Eel
ID
52
Item
Yellow Boxfish
ID
24
Item
Flying Fish
ID
25
Item
Footsnail
ID
26
Item
Gar
ID
Item
Weapon & Tool IDs (54โ73)
Everything you can hold and shoot with. IDs 58 and 64 are debug clones the community table marks as unusable, and 71โ73 are the three snowball entries with no function.
| ID | Item | ID | Item |
|---|---|---|---|
| 54 | Assault Rifle | 64 | Knife (debug clone, unusable) |
| 55 | Badball | 65 | Radar |
| 56 | Beer | 66 | Pistol |
| 57 | Brass Knuckles | 67 | Radio |
| 58 | Brass Knuckles (debug clone) | 68 | Shotgun |
| 59 | Crab-Fishing Rod | 69 | SMG |
| 60 | Dynamite | 70 | Sniper Rifle |
| 61 | Fishing Rod | 71 | Snowball (no function) |
| 62 | Disc | 72 | Snowball 2 (no function) |
| 63 | Knife | 73 | Snowball 3 (no function) |
ID
54
Item
Assault Rifle
ID
64
Item
Knife (debug clone, unusable)
ID
55
Item
Badball
ID
65
Item
Radar
ID
56
Item
Beer
ID
66
Item
Pistol
ID
57
Item
Brass Knuckles
ID
67
Item
Radio
ID
58
Item
Brass Knuckles (debug clone)
ID
68
Item
Shotgun
ID
59
Item
Crab-Fishing Rod
ID
69
Item
SMG
ID
60
Item
Dynamite
ID
70
Item
Sniper Rifle
ID
61
Item
Fishing Rod
ID
71
Item
Snowball (no function)
ID
62
Item
Disc
ID
72
Item
Snowball 2 (no function)
ID
63
Item
Knife
ID
73
Item
Snowball 3 (no function)
Boss Trophy & Special IDs (74โ85)
The boss hand-in trophies, the secret-boss entries and the two meat-chunk denominations. 79 Rock Crab is listed in the source table alongside the trophies even though it is a regular creature.
| ID | Item |
|---|---|
| 74 | Albatross Head |
| 75 | Giant Piranha Skeleton |
| 76 | Pufferfish Fin |
| 77 | Spidercrab Shell |
| 78 | Whale Fin |
| 79 | Rock Crab |
| 82 | Bing Bong (entry 1) |
| 83 | Bing Bong (entry 2) |
| 84 | Meat Chunk ($1,000) |
| 85 | Meat Chunk ($25) |
ID
74
Item
Albatross Head
ID
75
Item
Giant Piranha Skeleton
ID
76
Item
Pufferfish Fin
ID
77
Item
Spidercrab Shell
ID
78
Item
Whale Fin
ID
79
Item
Rock Crab
ID
82
Item
Bing Bong (entry 1)
ID
83
Item
Bing Bong (entry 2)
ID
84
Item
Meat Chunk ($1,000)
ID
85
Item
Meat Chunk ($25)
๐ก Do not spawn boss trophies (74โ78) into a fresh save to skip progression โ the hand-in quests expect the kill to have happened, and shortcut saves are the classic route to a stuck island chain.
How to Edit Your Save, Step by Step
- Close the game โ saves rewrite on exit and would overwrite your edit.
- Back up everything under %USERPROFILE%\AppData\LocalLow\Dazed Games\How to Fish\Saves.
- Open the save .txt for your slot โ it is a single-line JSON file.
- Find your inventory array and copy an existing entry as a template: {"Exists":true,"InventorySlot":5,"ItemID":63,"Cookness":0.0,...}.
- Paste the copy after the last entry (comma before it), set ItemID to the ID from the tables above, and give it an InventorySlot one higher than your current maximum.
- Keep flags like ExtendedMag or LaserSight false unless you deliberately want them.
- Save the .txt, launch, and check your inventory.
๐ก Broken JSON = broken save. If the game refuses to load, restore the backup folder โ this is exactly why step 2 exists.
Useful Save Fields Beyond ItemID
| Field | What it does |
|---|---|
| ItemID | Which item the slot contains โ the tables above |
| InventorySlot | Slot position; must be unique and incremental when adding entries |
| Weight | The item's weight value โ what sell price and records read |
| AmmoType | Ammunition type, values 0โ12 (community-documented) |
| SkinIndex | Which skin variant the item uses |
| IsDripCreature | Marks a Drip creature (rainbow catch text โ used for the Reel of Fortune) |
| Cookness | Cooking state of a fish |
| ExtendedMag / LaserSight / Sight / BarrelAttachment | Weapon attachment flags |
Field
ItemID
What it does
Which item the slot contains โ the tables above
Field
InventorySlot
What it does
Slot position; must be unique and incremental when adding entries
Field
Weight
What it does
The item's weight value โ what sell price and records read
Field
AmmoType
What it does
Ammunition type, values 0โ12 (community-documented)
Field
SkinIndex
What it does
Which skin variant the item uses
Field
IsDripCreature
What it does
Marks a Drip creature (rainbow catch text โ used for the Reel of Fortune)
Field
Cookness
What it does
Cooking state of a fish
Field
ExtendedMag / LaserSight / Sight / BarrelAttachment
What it does
Weapon attachment flags
Caveats & Alternatives
- This table is a community mapping (Steam community guide and Guidexon, captured August 23, 2026), not an official dump โ new patches can shift IDs, so re-verify after updates.
- The game has no console, cheat commands or redeem codes โ anything claiming to be an in-game code list is about a different game (see the codes guide).
- A trainer mod (via BepInEx) can spawn items at runtime without touching the save โ see the mods page if you would rather not hand-edit JSON.
- Steam achievements generally keep unlocking on edited saves, but progression-critical edits can soft-lock the island chain โ hand-in trophies especially.